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Changelog
Sun Jul 19 2026
Added spotted player and bomb indicators, sound range rings and overlay map callouts in English and Portuguese
Mon Jul 13 2026
Added enemy health as a fill around the player avatar and an explosion animation for HE grenades
Thu Jul 09 2026
Added the Boulder, Fachwerk and Shelter maps, plus GPU usage, disconnected and waiting indicators
Fri Jun 19 2026
Added a new option to display grenade trajectory prediction
Tue Jun 16 2026
Added hold-to-hide and toggle modes for the overlay, fixed the dropped bomb needing Dropped Weapons
Thu Apr 30 2026
Added back the option to move the enemy list freely, plus various fixes and performance improvements
Sun Apr 26 2026
Added options to hide enemy avatars and show offscreen indicators, fixed deathmatch teams and the overlay
Fri Feb 06 2026
Fixed the dropped or carried bomb not appearing and a performance issue
Thu Jan 22 2026
Added Warden, Stronghold, Alpine, Sanctum and Poseidon, and fixed the radar for the latest game update
Wed Jan 07 2026
Added a Fullscreen Windowed warning and enemies-only overlay option, overview now starts when a team dies
Sun Jan 04 2026
Added a money indicator, overlay avatars, defuse kits and a GPU overload warning, fixed random entities
Thu Dec 18 2025
Added radar centering, auto zoom, always-on overview and radar opacity options, plus mobile performance
Wed Dec 17 2025
Introducing the new overlay, along with various bug fixes
Sun Nov 23 2025
Improved scaling and entity sizes across all resolutions, especially smaller Steam overlay windows
Fri Nov 14 2025
Added a setting to show or hide map callouts and replaced missing Steam avatars with team icons
Wed Oct 15 2025
Fixed for latest game update
Tue Aug 19 2025
Fixed for latest game update
Fri Aug 15 2025
Added avatars to player cards and a nighttime version of Ancient, fixed the health bar rendering order
Tue Jul 29 2025
Fixed for latest game update
Wed Jul 16 2025
Improved performance
Sun Jul 13 2025
Added a custom map error message and player card hover animation, fixed avatars when players were dead
Mon Jul 07 2025
Added an option to show only enemies who recently made sound nearby, fixed player card avatars after death
Wed Jun 25 2025
Added a ping signal strength indicator and Portuguese localization, fixed radar freezes and launcher crashes
Tue Jun 17 2025
Added a footstep indicator and animated health bar damage, fixed launcher scrolling and Deathmatch teams
Mon Jun 16 2025
Fixed stability issues
Sun Jun 15 2025
Improved client performance and fixed a crash without the game running, molotov trails and stray entities
Mon May 26 2025
Fixed a bug where the Office map would show up as Agency
Thu May 08 2025
Added Agency, Grail, Jura, Brewery and Dogtown, plus a check that hardware acceleration is enabled
Sun Apr 27 2025
Added a setting to show only enemies on the map and fixed the CZ75-A pistol not appearing
Tue Apr 15 2025
Added dropped weapons with a toggle, bomb and defuse kit icons, and fixed missing or vanishing weapon icons
Sun Apr 13 2025
Introduced a preview launcher version with kernel driver support, plus small interface fixes
Thu Apr 10 2025
Added a notifications system, fixed launcher reconnection and hardware ID handling — please re-download it
Fri Apr 04 2025
Fixed radar flicker, zoom resets and the dropped bomb showing after a plant, added followed player indicators
Thu Apr 03 2025
Fixed the dropped bomb moving with players, mobile armor updates and crashes, plus match waiting messages
Wed Apr 02 2025
Added dropped bomb and lower level indicators, and fixed the carried bomb not displaying properly
Wed Apr 02 2025
Initial release